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Título : Pen-and-Paper User Interfaces : Integrating Printed and Digital Documents Tipo de documento: documento electrónico Autores: Jürgen Steimle ; SpringerLink (Online service) Editorial: Berlin, Heidelberg : Springer Berlin Heidelberg Fecha de publicación: 2012 Colección: Human-Computer Interaction Series, ISSN 1571-5035 Número de páginas: XII, 192 p Il.: online resource ISBN/ISSN/DL: 978-3-642-20276-6 Idioma : Inglés (eng) Palabras clave: Mathematics User interfaces (Computer systems) Applied mathematics Engineering Applications of Interfaces and Human Computer Interaction Clasificación: 51 Matemáticas Resumen: Even at the beginning of the 21st century, we are far from becoming paperless. Pen and paper is still the only truly ubiquitous information processing technology. Pen-and-paper user interfaces bridge the gap between paper and the digital world. Rather than replacing paper with electronic media, they seamlessly integrate both worlds in a hybrid user interface. Classical paper documents become interactive. This opens up a huge field of novel computer applications at our workplaces and in our homes. This book provides readers with a broad and extensive overview of the field, so as to provide a full and up-to-date picture of pen-and-paper computing. It covers the underlying technologies, reviews the variety of modern interface concepts and discusses future directions of pen-and-paper computing. Based on the author’s award-winning dissertation, the book also provides the first theoretical interaction model of pen-and-paper user interfaces and an integrated set of interaction techniques for knowledge workers. The model proposes a ‘construction set’ of core interactions that are helpful in designing solutions that address the diversity of pen-and-paper environments. The interaction techniques, concrete instantiations of the model, provide innovative support for working with printed and digital documents. They integrate well-established paper-based practices with concepts derived from hypertext and social media. Researchers, practitioners who are considering deploying pen-and-paper user interfaces in real-world projects, and interested readers from other research disciplines will find the book an invaluable reference source. Also, it provides an introduction to pen-and-paper computing for the academic curriculum. The present book was overdue: a thorough, concise, and well-organized compendium of marriages between paper-based and electronic documents. Max Mühlhäuser, Technische Universität Darmstadt Everyone interested in how to design for real-world activities would profit from reading this book. James D. Hollan, University of California, San Diego Nota de contenido: 1.Introduction -- 2.-Survey of Pen-and-Paper Computing -- 3.Interaction Model of Pen-and-Paper User Interfaces -- 4.Collaborative Cross-media Annotation of Documents -- 5.Hyperlinking between Printed and Digital Documents -- 6.Paper-based Tagging of Documents -- 7.Conclusions -- References -- Index En línea: http://dx.doi.org/10.1007/978-3-642-20276-6 Link: https://biblioteca.cunef.edu/gestion/catalogo/index.php?lvl=notice_display&id=32914 Pen-and-Paper User Interfaces : Integrating Printed and Digital Documents [documento electrónico] / Jürgen Steimle ; SpringerLink (Online service) . - Berlin, Heidelberg : Springer Berlin Heidelberg, 2012 . - XII, 192 p : online resource. - (Human-Computer Interaction Series, ISSN 1571-5035) .
ISBN : 978-3-642-20276-6
Idioma : Inglés (eng)
Palabras clave: Mathematics User interfaces (Computer systems) Applied mathematics Engineering Applications of Interfaces and Human Computer Interaction Clasificación: 51 Matemáticas Resumen: Even at the beginning of the 21st century, we are far from becoming paperless. Pen and paper is still the only truly ubiquitous information processing technology. Pen-and-paper user interfaces bridge the gap between paper and the digital world. Rather than replacing paper with electronic media, they seamlessly integrate both worlds in a hybrid user interface. Classical paper documents become interactive. This opens up a huge field of novel computer applications at our workplaces and in our homes. This book provides readers with a broad and extensive overview of the field, so as to provide a full and up-to-date picture of pen-and-paper computing. It covers the underlying technologies, reviews the variety of modern interface concepts and discusses future directions of pen-and-paper computing. Based on the author’s award-winning dissertation, the book also provides the first theoretical interaction model of pen-and-paper user interfaces and an integrated set of interaction techniques for knowledge workers. The model proposes a ‘construction set’ of core interactions that are helpful in designing solutions that address the diversity of pen-and-paper environments. The interaction techniques, concrete instantiations of the model, provide innovative support for working with printed and digital documents. They integrate well-established paper-based practices with concepts derived from hypertext and social media. Researchers, practitioners who are considering deploying pen-and-paper user interfaces in real-world projects, and interested readers from other research disciplines will find the book an invaluable reference source. Also, it provides an introduction to pen-and-paper computing for the academic curriculum. The present book was overdue: a thorough, concise, and well-organized compendium of marriages between paper-based and electronic documents. Max Mühlhäuser, Technische Universität Darmstadt Everyone interested in how to design for real-world activities would profit from reading this book. James D. Hollan, University of California, San Diego Nota de contenido: 1.Introduction -- 2.-Survey of Pen-and-Paper Computing -- 3.Interaction Model of Pen-and-Paper User Interfaces -- 4.Collaborative Cross-media Annotation of Documents -- 5.Hyperlinking between Printed and Digital Documents -- 6.Paper-based Tagging of Documents -- 7.Conclusions -- References -- Index En línea: http://dx.doi.org/10.1007/978-3-642-20276-6 Link: https://biblioteca.cunef.edu/gestion/catalogo/index.php?lvl=notice_display&id=32914 Ejemplares
Signatura Medio Ubicación Sub-localización Sección Estado ningún ejemplar Designing interfaces / Jenifer Tidwell (2021)
Título : Designing interfaces : patterns for effective interaction design Tipo de documento: texto impreso Autores: Jenifer Tidwell, Autor ; Charles Brewer, Autor ; Aynne Valencia, Autor Mención de edición: 3rd ed., 2nd release Editorial: Sebastopol ; Beijing ; Cambridge : O'Reilly Media Fecha de publicación: 2021 Número de páginas: XVIII, 579 p. Il.: il. Dimensiones: 24 cm ISBN/ISSN/DL: 978-1-4920-5196-1 Idioma : Inglés (eng) Materias: Diseño asistido por ordenador
Diseño de sistemas
Programas de ordenadorPalabras clave: Application software-Development program interfaces (Computer software) Clasificación: 004.5 Interacción hombre-ordenador. Interfaz hombre-máquina. Interfaz de usuario. Entorno de usuario Nota de contenido: Índice. Link: https://biblioteca.cunef.edu/gestion/catalogo/index.php?lvl=notice_display&id=49998 Designing interfaces : patterns for effective interaction design [texto impreso] / Jenifer Tidwell, Autor ; Charles Brewer, Autor ; Aynne Valencia, Autor . - 3rd ed., 2nd release . - Sebastopol ; Beijing ; Cambridge : O'Reilly Media, 2021 . - XVIII, 579 p. : il. ; 24 cm.
ISBN : 978-1-4920-5196-1
Idioma : Inglés (eng)
Materias: Diseño asistido por ordenador
Diseño de sistemas
Programas de ordenadorPalabras clave: Application software-Development program interfaces (Computer software) Clasificación: 004.5 Interacción hombre-ordenador. Interfaz hombre-máquina. Interfaz de usuario. Entorno de usuario Nota de contenido: Índice. Link: https://biblioteca.cunef.edu/gestion/catalogo/index.php?lvl=notice_display&id=49998 Reserva
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Signatura Medio Ubicación Sub-localización Sección Estado 004.5 TID des Monografías Campus Pirineos Monografías Pirineos Disponible 004.5 TID des Monografías Campus Pirineos Monografías Pirineos Disponible 004.5 TID des Monografías Campus Pirineos Monografías Pirineos Consulta en sala
Excluido de préstamoActivating the Tools of Social Media for Innovative Collaboration in the Enterprise / Ann Majchrzak (2014)
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Título : Activating the Tools of Social Media for Innovative Collaboration in the Enterprise Tipo de documento: documento electrónico Autores: Ann Majchrzak ; SpringerLink (Online service) ; Elizabeth Fife ; Qingfei Min ; Francis Pereira Editorial: Cham : Springer International Publishing Fecha de publicación: 2014 Otro editor: Imprint: Springer Colección: SpringerBriefs in Digital Spaces, ISSN 2193-5890 Número de páginas: VIII, 26 p. 6 illus Il.: online resource ISBN/ISSN/DL: 978-3-319-03230-6 Idioma : Inglés (eng) Palabras clave: Business Management Industrial management Operations research Decision making Information technology Data processing User interfaces (Computer systems) information systems Computer science and IT in Innovation/Technology Interfaces Human Interaction of Computing Systems Operation Research/Decision Theory Clasificación: 658 Empresas. Organización de empresas Resumen: The use of social media tools in the enterprise is expanding rapidly and yet, firms are still unclear about the overall value of this activity and how best to facilitate useful outcomes. The focus of this book is, from a managerial standpoint, the control of information, the extent to which such tools can enhance employee satisfaction and how best to use social media tools to attain specific outcomes including innovative collaboration. As companies turn to IT solutions as substitutes for face-to-face engagements, an understanding of the social dynamics – how employees can best communicate, find and use information and generate motivation through computer-mediated activities is fundamental. Lingering questions relate to the strategic use of these tools; many large companies are using Facebook-like applications due to employee demand, but are not studying outcomes comprehensively or managing processes to create desired outcomes. This book fills this knowledge gap through examining the process and results of a controlled study in two companies, one in the US and the other in China. In each company “wiki challenges” were introduced to employees who were provided guidelines to produce goal-oriented outcomes. The book examine the results in each case and suggest guidelines for firms to achieve “wiki-readiness” to support innovation and co-creation Nota de contenido: Introduction -- Field Research Methods -- Findings -- Tools for Use of Social Media for Collaborative Innovation -- Contributions -- References En línea: http://dx.doi.org/10.1007/978-3-319-03230-6 Link: https://biblioteca.cunef.edu/gestion/catalogo/index.php?lvl=notice_display&id=36011 Activating the Tools of Social Media for Innovative Collaboration in the Enterprise [documento electrónico] / Ann Majchrzak ; SpringerLink (Online service) ; Elizabeth Fife ; Qingfei Min ; Francis Pereira . - Cham : Springer International Publishing : Imprint: Springer, 2014 . - VIII, 26 p. 6 illus : online resource. - (SpringerBriefs in Digital Spaces, ISSN 2193-5890) .
ISBN : 978-3-319-03230-6
Idioma : Inglés (eng)
Palabras clave: Business Management Industrial management Operations research Decision making Information technology Data processing User interfaces (Computer systems) information systems Computer science and IT in Innovation/Technology Interfaces Human Interaction of Computing Systems Operation Research/Decision Theory Clasificación: 658 Empresas. Organización de empresas Resumen: The use of social media tools in the enterprise is expanding rapidly and yet, firms are still unclear about the overall value of this activity and how best to facilitate useful outcomes. The focus of this book is, from a managerial standpoint, the control of information, the extent to which such tools can enhance employee satisfaction and how best to use social media tools to attain specific outcomes including innovative collaboration. As companies turn to IT solutions as substitutes for face-to-face engagements, an understanding of the social dynamics – how employees can best communicate, find and use information and generate motivation through computer-mediated activities is fundamental. Lingering questions relate to the strategic use of these tools; many large companies are using Facebook-like applications due to employee demand, but are not studying outcomes comprehensively or managing processes to create desired outcomes. This book fills this knowledge gap through examining the process and results of a controlled study in two companies, one in the US and the other in China. In each company “wiki challenges” were introduced to employees who were provided guidelines to produce goal-oriented outcomes. The book examine the results in each case and suggest guidelines for firms to achieve “wiki-readiness” to support innovation and co-creation Nota de contenido: Introduction -- Field Research Methods -- Findings -- Tools for Use of Social Media for Collaborative Innovation -- Contributions -- References En línea: http://dx.doi.org/10.1007/978-3-319-03230-6 Link: https://biblioteca.cunef.edu/gestion/catalogo/index.php?lvl=notice_display&id=36011 Ejemplares
Signatura Medio Ubicación Sub-localización Sección Estado ningún ejemplar Conversations About Challenges in Computing / SpringerLink (Online service) ; Are Magnus Bruaset ; Aslak Tveito (2013)
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Título : Conversations About Challenges in Computing Tipo de documento: documento electrónico Autores: SpringerLink (Online service) ; Are Magnus Bruaset ; Aslak Tveito Editorial: Heidelberg : Springer International Publishing Fecha de publicación: 2013 Otro editor: Imprint: Springer Número de páginas: X, 101 p. 13 illus., 12 illus. in color Il.: online resource ISBN/ISSN/DL: 978-3-319-00209-5 Idioma : Inglés (eng) Palabras clave: Mathematics Computer organization User interfaces (Computer systems) Partial differential equations mathematics Mathematical models Biomathematics Computational Science and Engineering Differential Equations Modeling Industrial Physiological, Cellular Medical Topics Systems Organization Communication Networks Interfaces Human Interaction Clasificación: 51 Matemáticas Resumen: This text sheds light on how mathematical models and computing can help understanding and prediction of complicated physical processes; how communication networks should be designed and implemented to meet the increasingly challenging requirements from users; and how modern engineering principles can lead to better and more robust software systems. Through interviews with 12 internationally recognized researchers within these fields, conducted by the well-known science writer Dana Mackenzie and the science journalist Kathrine Aspaas, the reader gets views on recent achievements and future challenges. Nota de contenido: Part I: Communications Systems: 1 The Nature of the Beast: An interview with Olav Lysne -- 2 Igniting the New Internet: An interview with Keith Marzullo -- 3 The Internet of Things: An interview with Heinrich Stüttgen -- Part II: Computational Science: 4 The Mathematics of the Mind: An interview with Hans Petter Langtangen -- 5 Solving Puzzle Earth by Adaptive Mesh Refinement: An interview with Carsten Burstedde -- 6 Computational Inverse Problems Can Drive a Big Data Revolution: An interview with Omar Ghattas.- 7 Towards the ‘Google Heart’: An interview with Natalia Trayanova -- 8 As Simple as Possible, but Not Simpler: An interview with Alfio Quarteroni -- Part III: Software Engineering -- 9 A Caring Critic: An interview with Magne Jørgensen -- 10 Through the Looking Glass into Digital Space: An interview with Paola Inverardi -- 11 Harmonizing the Babel of Voices: An interview with Martin Shepperd -- 12 Mediating between Man and Machine: An interview with Bashar Nuseibeh. En línea: http://dx.doi.org/10.1007/978-3-319-00209-5 Link: https://biblioteca.cunef.edu/gestion/catalogo/index.php?lvl=notice_display&id=32456 Conversations About Challenges in Computing [documento electrónico] / SpringerLink (Online service) ; Are Magnus Bruaset ; Aslak Tveito . - Heidelberg : Springer International Publishing : Imprint: Springer, 2013 . - X, 101 p. 13 illus., 12 illus. in color : online resource.
ISBN : 978-3-319-00209-5
Idioma : Inglés (eng)
Palabras clave: Mathematics Computer organization User interfaces (Computer systems) Partial differential equations mathematics Mathematical models Biomathematics Computational Science and Engineering Differential Equations Modeling Industrial Physiological, Cellular Medical Topics Systems Organization Communication Networks Interfaces Human Interaction Clasificación: 51 Matemáticas Resumen: This text sheds light on how mathematical models and computing can help understanding and prediction of complicated physical processes; how communication networks should be designed and implemented to meet the increasingly challenging requirements from users; and how modern engineering principles can lead to better and more robust software systems. Through interviews with 12 internationally recognized researchers within these fields, conducted by the well-known science writer Dana Mackenzie and the science journalist Kathrine Aspaas, the reader gets views on recent achievements and future challenges. Nota de contenido: Part I: Communications Systems: 1 The Nature of the Beast: An interview with Olav Lysne -- 2 Igniting the New Internet: An interview with Keith Marzullo -- 3 The Internet of Things: An interview with Heinrich Stüttgen -- Part II: Computational Science: 4 The Mathematics of the Mind: An interview with Hans Petter Langtangen -- 5 Solving Puzzle Earth by Adaptive Mesh Refinement: An interview with Carsten Burstedde -- 6 Computational Inverse Problems Can Drive a Big Data Revolution: An interview with Omar Ghattas.- 7 Towards the ‘Google Heart’: An interview with Natalia Trayanova -- 8 As Simple as Possible, but Not Simpler: An interview with Alfio Quarteroni -- Part III: Software Engineering -- 9 A Caring Critic: An interview with Magne Jørgensen -- 10 Through the Looking Glass into Digital Space: An interview with Paola Inverardi -- 11 Harmonizing the Babel of Voices: An interview with Martin Shepperd -- 12 Mediating between Man and Machine: An interview with Bashar Nuseibeh. En línea: http://dx.doi.org/10.1007/978-3-319-00209-5 Link: https://biblioteca.cunef.edu/gestion/catalogo/index.php?lvl=notice_display&id=32456 Ejemplares
Signatura Medio Ubicación Sub-localización Sección Estado ningún ejemplar Crowdsourcing / SpringerLink (Online service) ; Wei Li ; Michael N. Huhns ; Wei-Tek Tsai ; Wenjun Wu (2015)
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Título : Crowdsourcing : Cloud-Based Software Development Tipo de documento: documento electrónico Autores: SpringerLink (Online service) ; Wei Li ; Michael N. Huhns ; Wei-Tek Tsai ; Wenjun Wu Editorial: Berlin, Heidelberg : Springer Berlin Heidelberg Fecha de publicación: 2015 Otro editor: Imprint: Springer Colección: Progress in IS, ISSN 2196-8705 Número de páginas: XII, 270 p. 79 illus Il.: online resource ISBN/ISSN/DL: 978-3-662-47011-4 Idioma : Inglés (eng) Palabras clave: Business Information technology Data processing Architecture, Computer Software engineering User interfaces (Computer systems) and Management IT in Engineering Interfaces Human Interaction System Implementation Systems Applications (incl. Internet) Clasificación: 658 Empresas. Organización de empresas Resumen: This book presents the latest research on the software crowdsourcing approach to develop large and complex software in a cloud-based platform. It develops the fundamental principles, management organization and processes, and a cloud-based infrastructure to support this new software development approach. The book examines a variety of issues in software crowdsourcing processes, including software quality, costs, diversity of solutions, and the competitive nature of crowdsourcing processes. Furthermore, the book outlines a research roadmap of this emerging field, including all the key technology and management issues for the foreseeable future. Crowdsourcing, as demonstrated by Wikipedia and Facebook for online web applications, has shown promising results for a variety of applications, including healthcare, business, gold mining exploration, education, and software development. Software crowdsourcing is emerging as a promising solution to designing, developing and maintaining software. Preliminary software crowdsourcing practices and platforms, including Apple's App Store and TopCoder, demonstrate the advantages of crowdsourcing in terms of software ecosystem expansion and product quality improvement Nota de contenido: Part I: Software crowdsourcing concepts and design issues -- Part II: Software crowdsourcing models and architectures -- Part III: Software crowdsourcing systems. En línea: http://dx.doi.org/10.1007/978-3-662-47011-4 Link: https://biblioteca.cunef.edu/gestion/catalogo/index.php?lvl=notice_display&id=35807 Crowdsourcing : Cloud-Based Software Development [documento electrónico] / SpringerLink (Online service) ; Wei Li ; Michael N. Huhns ; Wei-Tek Tsai ; Wenjun Wu . - Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2015 . - XII, 270 p. 79 illus : online resource. - (Progress in IS, ISSN 2196-8705) .
ISBN : 978-3-662-47011-4
Idioma : Inglés (eng)
Palabras clave: Business Information technology Data processing Architecture, Computer Software engineering User interfaces (Computer systems) and Management IT in Engineering Interfaces Human Interaction System Implementation Systems Applications (incl. Internet) Clasificación: 658 Empresas. Organización de empresas Resumen: This book presents the latest research on the software crowdsourcing approach to develop large and complex software in a cloud-based platform. It develops the fundamental principles, management organization and processes, and a cloud-based infrastructure to support this new software development approach. The book examines a variety of issues in software crowdsourcing processes, including software quality, costs, diversity of solutions, and the competitive nature of crowdsourcing processes. Furthermore, the book outlines a research roadmap of this emerging field, including all the key technology and management issues for the foreseeable future. Crowdsourcing, as demonstrated by Wikipedia and Facebook for online web applications, has shown promising results for a variety of applications, including healthcare, business, gold mining exploration, education, and software development. Software crowdsourcing is emerging as a promising solution to designing, developing and maintaining software. Preliminary software crowdsourcing practices and platforms, including Apple's App Store and TopCoder, demonstrate the advantages of crowdsourcing in terms of software ecosystem expansion and product quality improvement Nota de contenido: Part I: Software crowdsourcing concepts and design issues -- Part II: Software crowdsourcing models and architectures -- Part III: Software crowdsourcing systems. En línea: http://dx.doi.org/10.1007/978-3-662-47011-4 Link: https://biblioteca.cunef.edu/gestion/catalogo/index.php?lvl=notice_display&id=35807 Ejemplares
Signatura Medio Ubicación Sub-localización Sección Estado ningún ejemplar Innovation and Future of Enterprise Information Systems / SpringerLink (Online service) ; Felix Piazolo ; Michael Felderer (2013)
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PermalinkNovel Methods and Technologies for Enterprise Information Systems / SpringerLink (Online service) ; Felix Piazolo ; Michael Felderer (2014)
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